Clarus Victoria - Indie Game Studio. Strategy & RPG
Next Run
Every run is a new world, a new class, new rules. A roguelike strategy where there is no single right path: fight, trade, craft, or cast spells. 7 classes, procedural generation, mod support.
Egypt: Old Kingdom
The age of the Great Pyramids. Unite the Egyptian tribes, build the first pyramids, and forge an empire that will stand for millennia. Historical events and decisions developed with input from Egyptologists.
Predynastic Egypt
5000 BC. The Sahara is still a savanna and Egypt as a state does not yet exist. Over 100 historical events, a map based on archaeological data. A turn-based strategy from the first settlements to the unification of Upper and Lower Egypt.
Marble Age: Remastered
Athens, Corinth, or Sparta - three city-states, three playstyles: diplomacy, trade, or war. Explore the world, found colonies, and manage the economy of Ancient Greece.
Bronze Age
A browser strategy classic, re-released in HD. 60 technologies from mastering fire to the first laws, 30+ events, survival mode. Guide a tribe from stone tools to its first kingdom.
Flint Age
First people, first tools, first steps of civilization. An experimental turn-based strategy about the survival and growth of a tribe in the age of flint.